Devlog #131: combat tactics, and more
The latest progress update on Shardpunk: I'm tweaking the in-game mechanics to improve the fun factor even more. Here's what I have for you in this entry:
UI changes
You can now access the tutorials - which have been rebranded as "Codex" - from the main game screen so that you don't have to open up the pause menu. The same happened to the unlocks screen.
Overwatch triggering indicator!
Yes! You will be able to see where the enemy overwatch reaction shots will get you.
Combat tactics
You will be able to discover combinations of actions during combat that will grant you special bonuses. I don't want to spoil them, so here's a screenshot of one of them being activated:
As you can see, this tactic is about performing two overwatch actions with characters who are standing next to each other. This grants you some accuracy boost. Things similar to these are hidden in the game, waiting to be uncovered (and then used frequently) by the player!
That's all for this entry. Take care! See you on the Discord server!
Shardpunk: Verminfall
A tactical squad-based survival strategy game based in a thoroughly stylised pixel-perfect steampunk setting.
More posts
- Devlog #135: hand-holding tutorial10 days ago
- Devlog #134: shelter phase changes10 days ago
- Devlog #133: 2022 wrap-up37 days ago
- Devlog #132: playtests in progress73 days ago
- Devlog #130: do you like being punished?Oct 28, 2022
- Devlog #129: changing few rulesOct 14, 2022
- Devlog #128: more post-feedback changesSep 30, 2022
- Devlog #127: encounters, interviews and gameplay changesSep 16, 2022
- Devlog #126: Side GigsSep 02, 2022
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