Devlog #132: playtests in progress
Shardpunk: Verminfall » Devlog
Another round of Shardpunk playtests is currently in progress. I am gathering lots of feedback. This is awesome.
Such an iterative approach is one of the key things that get me going. Developing a game as a solo programmer does leave a mark on my sanity, but feedback from people who found the game interesting gives me hope that pushing all the way to the finish line makes sense.
Instead of writing about new features, here are some gameplay gifs from one of my test playthroughs:
Have a great day everyone!
Shardpunk: Verminfall
A tactical squad-based survival strategy game based in a thoroughly stylised pixel-perfect steampunk setting.
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- Devlog #140: Shardpunk is now live!Apr 13, 2023
- Devlog #139: Less than a week to launch!Apr 07, 2023
- Devlog #138: Release date reveal!Mar 24, 2023
- Devlog #137: Can a game be truly fair?Mar 04, 2023
- Devlog #136: Reflections on Next FestFeb 17, 2023
- Devlog #135: hand-holding tutorialJan 27, 2023
- Devlog #134: shelter phase changesJan 27, 2023
- Devlog #133: 2022 wrap-upDec 31, 2022
- Devlog #131: combat tactics, and moreNov 12, 2022
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