Devlog #135: hand-holding tutorial
Different games have different entry levels. Some of them do not require much knowledge from a player, meaning that even a less-experienced person might play them with little to no introduction to game rules (think platformers, mobile stuff). These games are perfect for public showcases at, say, gaming expos, as you can basically get anyone to sit and insta-play it.
Shardpunk, on the other hand, needs some more introduction. I mean it's not a genre-defining title, but it does deviate from XCOM-like games. So it does need a tutorial - and one that guides the player through their initial actions, explaining the rules.
Long story short, I've added such a tutorial to Shardpunk.
It guides the player through the first few turns, teaching them the basics of combat, looting, and other useful stuff.
This rat shotgunner from tutorial should always relocate itself to the same place and reload its weapon.
After a few turns, the game opens up. And then there's another tutorial part when the player enters the shelter
Furthermore, I made sure that this tutorial (in a slightly changed form) is present in the new demo that I am working on - so you will be able to give it a spin in the nearest future!
Take care!
Shardpunk: Verminfall
A tactical squad-based survival strategy game based in a thoroughly stylised pixel-perfect steampunk setting.
More posts
- Devlog #137: Can a game be truly fair?18 days ago
- Devlog #136: Reflections on Next Fest32 days ago
- Devlog #134: shelter phase changes53 days ago
- Devlog #133: 2022 wrap-up81 days ago
- Devlog #132: playtests in progressNov 25, 2022
- Devlog #131: combat tactics, and moreNov 12, 2022
- Devlog #130: do you like being punished?Oct 28, 2022
- Devlog #129: changing few rulesOct 14, 2022
- Devlog #128: more post-feedback changesSep 30, 2022
Comments
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Very excited to see this game progress. I remember seeing a post on r/indiedev I think from Imgur. It’s come SOO far along! Well done.
Thanks! Yeah, that was (well, still is) a long journey I went through. And I'm almost there!
You should be very proud of your work. There is a lot of love, passion, craft, and skill that went into. I have it marked down on my wishlist and I’ll be sure to pick it up when it’s ready. really excited.