Devlog #119: Working on the game, hard!


I'm gonna keep it short this time. I am sticking to the grind and working towards making the game complete. Working on new level types, new skills and characters.

I like how the game is shaping up. I am already able to play through the first chapter, right to the end of the second one. Shardpunk is really starting to turn into a tangible product - I'm very excited!

Due to lack of time, I won't be going into details, but here's a bunch of screenshots from one of my playthroughs:

Mycroft getting happy about all the loot, then pretty angry at spotting the vermin

New visuals for the charging station for automatons

Rescuing a downed ally

Medical bot stunning the enemies

Take care!

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