Devlog #124: Tutorial level and a holiday break
Shardpunk: Verminfall » Devlog
Gonna make this one quick as I'm on my way to a holiday break. I did want to showcase some gifs from the new tutorial/introduction level that I am working on though, so here they are:
Teaching the player about pickups:
Meeting the rest of the team:
Fighting some rats:
Spotting an injured technician:
Meeting the automaton:
Playing the tutorial level will be optional, but recommended in the first playthrough.
Anyway, that's it for this entry. However, do stick around the Discord channel, as a round of playtests
for the latest version of Shardpunk will start soon! and you can opt-in via Discord.
Take care!
Shardpunk: Verminfall
A tactical squad-based survival strategy game based in a thoroughly stylised pixel-perfect steampunk setting.
More posts
- Devlog #140: Shardpunk is now live!Apr 13, 2023
- Devlog #139: Less than a week to launch!Apr 07, 2023
- Devlog #138: Release date reveal!Mar 24, 2023
- Devlog #137: Can a game be truly fair?Mar 04, 2023
- Devlog #136: Reflections on Next FestFeb 17, 2023
- Devlog #135: hand-holding tutorialJan 27, 2023
- Devlog #134: shelter phase changesJan 27, 2023
- Devlog #133: 2022 wrap-upDec 31, 2022
- Devlog #132: playtests in progressNov 25, 2022
- Devlog #131: combat tactics, and moreNov 12, 2022
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