Work progress
Shardpunk: Verminfall » Devlog
So it's been some time since my last update. Was mostly busy with other stuff.
However, I did manage to think some things over, which resulted in some changes of priorities when it comes to developing features of the game. I will write more about it soon, I guess.
And, as there are some juicy new graphics available, here's a screenshot:
Shardpunk: Verminfall
A tactical squad-based survival strategy game based in a thoroughly stylised pixel-perfect steampunk setting.
More posts
- Devlog #137: Can a game be truly fair?18 days ago
- Devlog #136: Reflections on Next Fest32 days ago
- Devlog #135: hand-holding tutorial53 days ago
- Devlog #134: shelter phase changes53 days ago
- Devlog #133: 2022 wrap-up81 days ago
- Devlog #132: playtests in progressNov 25, 2022
- Devlog #131: combat tactics, and moreNov 12, 2022
- Devlog #130: do you like being punished?Oct 28, 2022
- Devlog #129: changing few rulesOct 14, 2022
- Devlog #128: more post-feedback changesSep 30, 2022
Leave a comment
Log in with itch.io to leave a comment.